"DRAEMS" is a series of dream inspired animations created by animators and motion artists in the Portland area. For my entry into this showcase, I wanted to explore the technicalities of a skateboard that would only be possible to showcase in an unrestricted, dreamlike environment. This detailed, virtual assembly gives a look into both the complex particulars of motion graphics and the limitless possibilities of skateboarding itself.
Check out the below event web pages to find out more information about the challenge:
designweekportland.com/events/aepdx-event
nimpsy.com/draems/

My Roles:
-Storyboarding
-Design
-3D Modeling
-Texturing
-Rigging
-Animation
-Compositing
-Editing
-Sound Design

Tools used: 
Cinema 4D, Octane Render, After Effects, Photoshop, & Illustrator
BEHIND THE SCENES
Below is a collection of hardware previews showing my animation setups inside Cinema 4D.
Sketches
Some original concepts and ideation for this piece.
Look Development
Explorations of lighting and texturing with Octane Render for Cinema 4D & After Effects.
3D Model Rig
Skateboard model I modeled from the ground up inside Cinema 4D. I rigged a simple Xpresso setup that allows me control over the boards rotation, truck movement, and angle of pop.

If you are interested in creating a similar piece of animated content, please reach out to Neil via the contact page.

Going Up?